Sunday 10 August 2014

Welcome !!!!!!!!

We the students of 9B studying in the school BGS NPS are presenting you an blog about robots. It is a very fun and interactive blog which helps you to know more about robots. We all know that A robot is a mechanical or virtual artificial agent, usually an elector-mechanical machine that is guided by a computer program or electronic circuitry. But it has more facts about them. This blog helps you to learn about the characteristics and functions of the robots. It tells you facts which would blow your mind. It also gives the information about the roles which robots perform in our daily lives.



Thursday 7 August 2014

History of robots


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The history of robots has its origins in the ancient world. The modern concept began to be developed with the onset of the Industrial Revolution which allowed for the use of complex mechanics and the subsequent introduction of electricity. This made it possible to power machines with small compact motors. In the early 20th century, the modern formulation of a humanoid machine was developed. Today, it is now possible to envisage human sized robots with the capacity for near human thoughts and movement.
The first uses of modern robots were in factories as industrial robots – simple fixed machines capable of manufacturing tasks which allowed production without the need for human assistance. Digitally controlled industrial robots and robots making use of artificial intelligence have been built since the 1960s.

Ancient mythology


Hephaestus, Greek god of craftsmen.
Concepts of artificial servants and companions date at least as far back as the ancient legends of Cadmus, who sowed dragon teeth that turned into soldiers, and the myth of Pygmalion whose statue of Galatea came to life. Many ancient mythologies included artificial people, such as the talking mechanical handmaidens built by the Greek god Hephaestus (Vulcan to the Romans) out of gold,the clay golems of Jewish legend and clay giants of Norse legend. Chinese legend relates that in the 10th century BC, Yan Shi made an automaton resembling a human in an account from the Lie Zi text.
In Greek mythology, Hephaestus created utilitarian three-legged tables that could move about under their own power and a bronze man, Talos, that defended Crete. Talos was eventually destroyed by Media who cast a lightning bolt at his single vein of lead. To take the golden fleece Jason was also required to tame two fire breathing bulls with bronze hooves; and like Cadmus he sowed the teeth of a dragon into soldiers.
The Indian Lokapannatti (11th/12th century) tells the story of King Ajatasatru of Magadha who gathered the Buddhas relics and hid them in an underground stupa. The Buddhas relics were protected by mechanical robots (bhuta vahana yanta), from the kingdom of Roma visaya; until they were disarmed by King Ashoka.
In the Islamic legend of Rocail, the younger brother of Seth created a palace and a sepulcher containing autonomous statues that lived out the lives of men so realistically they were mistaken for having souls.
According to Christian legends, the Doctor of the Church Albertus Magnus created a man of brass in the 13th century, that would only work under certain constellations. The brass man could respond to complicated questions and was employed as a domestic servant. The bronze man's capacity for intelligent speech deeply disturbed the theologian Thomas Aquinas, Magnus’s pupil, and in a fit of rage, he beat the bronze man to pieces with a hammer.
Another famous medieval automaton legend is that of Roger Bacon. Bacon built statues that could move and was able to draw articulate sounds from a brass head, not with magic but through knowledge of the natural sciences. This story served as the basis for a popular English legend. Friar Bacon and Father Bungy sought to enclose England in a wall in order to make it inaccessible to invaders; summoning the devil they were told to construct a brazen head with all the internal structures and organs of a human head. This would take some time and they would have to wait for the head to learn speech. Eventually the head would answer any question asked of it; however after seven years of construction one night the head spoke “Time is” “Time was” and finally “Time has passed” before a bolt of lightning from a storm shattered the head into a thousand pieces.
Automata were popular in the imaginary worlds of medieval literature. For instance, the Middle Dutch tale Roman van Walewein ("The Romance of Walewein", early 13th century) described mechanical birds and angels producing sound by means of systems of pipes.

Early beginnings


The water-powered mechanism of Su Song's astronomical clock tower, featuring a clepsydra tank, waterwheel, escapement mechanism, and chain drive to power an armillary sphere and 113 striking clock jacks to sound the hours and to display informative plaques.
Concepts akin to a robot can be found as long ago as the 4th century BC, when the Greek mathematician Archytas of Tarentum postulated a mechanical bird he called "The Pigeon" which was propelled by steam. Yet another early automaton was the clepsydra, made in 250 BC by Ctesibius of Alexandria, a physicist and inventor from Ptolemaic Egypt. Hero of Alexandria (10–70 AD) made numerous innovations in the field of automata, including one that allegedly could speak.
Taking up the earlier reference in Homer's Iliad, Aristotle speculated in his Politics (ca. 322 BC, book 1, part 4) that automatons could someday bring about human equality by making possible the abolition of slavery:
– There is only one condition in which we can imagine managers not needing subordinates, and masters not needing slaves. This condition would be that each instrument could do its own work, at the word of command or by intelligent anticipation, like the statues of Daedalus or the tripods made by Hephaestus, of which Homer relates that "Of their own motion they entered the conclave of Gods on Olympus", as if a shuttle should weave of itself, and a plectrum should do its own harp playing.
In ancient China, an account on automata is found in the Lie Zi text, written in the 3rd century BC, in which King Mu of Zhou (1023–957 BC) is presented with a life-size, human-shaped mechanical figure by Yan Shi, an "artificer".
The Cosmic Engine, a 10-metre (33 ft) clock tower built by Su Song in Kaifeng, China, in 1088, featured mechanical mannequins that chimed the hours, ringing gongs or bells among other devices.

Al-Jazari's programmable humanoid robots.
Al-Jazari (1136–1206), a Muslim inventor during the Artuqid dynasty, designed and constructed a number of automatic machines, including kitchen appliances, musical automata powered by water, and the first programmable humanoid robot in 1206. Al-Jazari's robot was a boat with four automatic musicians that floated on a lake to entertain guests at royal drinking parties. His mechanism had a programmable drum machine with pegs (cams) that bump into little levers that operate the percussion. The drummer could be made to play different rhythms and different drum patterns by moving the pegs to different locations.

Tea-serving karakuri, with mechanism, 19th century. Tokyo National Science Museum.
The early 13th century artist-engineer Villard de Honnecourt sketched plans for several automata. At the end of the thirteenth century, Robert II, Count of Artois, built a pleasure garden at his castle at Hesdin that incorporated a number of robots, humanoid and animal.
One of the first recorded designs of a humanoid robot was made by Leonardo da Vinci (1452–1519) in around 1495. Da Vinci's notebooks, rediscovered in the 1950s, contain detailed drawings of a mechanical knight in armour which was able to sit up, wave its arms and move its head and jaw.The design is likely to be based on his anatomical research recorded in the Vitruvian Man but it is not known whether he attempted to build the robot (see: Leonardo's robot). In 1533, Johannes Müller von Königsberg created an automaton eagle and fly made of iron; both could fly. John Dee is also known for creating a wooden beetle, capable of flying.
Around 1700, many automatons were built including ones capable of acting, drawing, flying, and playing music; some of the most famous works of the period were created by Jacques de Vaucanson in 1737, including an automaton flute player, tambourine player, and his most famous work, "The Digesting Duck". Vaucanson's duck was powered by weights and was capable of imitating a real duck by flapping its wings (over 400 parts were in each of the wings alone), eat grain, digest it, and defecate by excreting matter stored in a hidden compartment.
The Japanese craftsman Hisashige Tanaka, known as "Japan's Edison", created an array of extremely complex mechanical toys, some of which were capable of serving tea, firing arrows drawn from a quiver, or even painting a Japanese kanji character. The landmark text Karakuri Zui (Illustrated Machinery) was published in 1796.

Remote-controlled systems


The Brennan torpedo, one of the earliest "guided missiles".
Remotely operated vehicles were demonstrated in the late 19th century in the form of several types of remotely controlled torpedos. The early 1870s saw remotely controlled torpedos by John Ericsson (pneumatic), John Louis Lay (electric wire guided), and Victor von Scheliha (electric wire guided).
The Brennan torpedo, invented by Louis Brennan in 1877 was powered by two contra-rotating propellors that were spun by rapidly pulling out wires from drums wound inside the torpedo. Differential speed on the wires connected to the shore station allowed the torpedo to be guided to its target, making it "the world's first practical guided missile". In 1898 Nikola Tesla publicly demonstrated a "wireless" radio-controlled torpedo that he hoped to sell to the U.S. Navy.
Archibald Low was known as the "father of radio guidance systems" for his pioneering work on guided rockets and planes during the First World War. In 1917, he demonstrated a remote controlled aircraft to the Royal Flying Corps and in the same year built the first wire-guided rocket.

Humanoid robots

The term "robot" was first used to denote fictional automata in the 1921 play R.U.R. (Rossum's Universal Robots) by the Czech writer, Karel Čapek. According to Čapek, the word was created by his brother Josef from the Czech "robota", meaning servitude. In 1927, Fritz Lang's Metropolis was released; the Maschinenmensch ("machine-human"), a gynoid humanoid robot, also called "Parody", "Futura", "Robotrix", or the "Maria impersonator" (played by German actress Brigitte Helm), was the first robot ever to be depicted on film.
Many robots were constructed before the dawn of computer-controlled servomechanisms, for the public relations purposes of major firms. These were essentially machines that could perform a few stunts, like the automatons of the 18th century. In 1928, one of the first humanoid robots was exhibited at the annual exhibition of the Model Engineers Society in London. Invented by W. H. Richards, the robot Eric's frame consisted of an aluminium body of armour with eleven electromagnets and one motor powered by a twelve-volt power source. The robot could move its hands and head and could be controlled through remote control or voice control.
Westinghouse Electric Corporation built Televox in 1926 – it was a cardboard cutout connected to various devices which users could turn on and off. In 1939, the humanoid robot known as Elektro was debuted at the World's Fair. Seven feet tall (2.1 m) and weighing 265 pounds (120.2 kg), it could walk by voice command, speak about 700 words (using a 78-rpm record player), smoke cigarettes, blow up balloons, and move its head and arms. The body consisted of a steel gear cam and motor skeleton covered by an aluminum skin. In 1928, Japan's first robot, Gakutensoku, was designed and constructed by biologist Makoto Nishimura.

Modern autonomous robots

In 1941 and 1942, Isaac Asimov formulated the Three Laws of Robotics, and in the process of doing so, coined the word "robotics". In 1948, Norbert Wiener formulated the principles of cybernetics, the basis of practical robotics.
The first electronic autonomous robots with complex behaviour were created by William Grey Walter of the Burden Neurological Institute at Bristol, England in 1948 and 1949. He wanted to prove that rich connections between a small number of brain cells could give rise to very complex behaviors - essentially that the secret of how the brain worked lay in how it was wired up. His first robots, named Elmer and Elsie, were constructed between 1948 and 1949 and were often described as tortoises due to their shape and slow rate of movement. The three-wheeled tortoise robots were capable of phototaxis, by which they could find their way to a recharging station when they ran low on battery power.
Walter stressed the importance of using purely analogue electronics to simulate brain processes at a time when his contemporaries such as Alan Turing and John von Neumann were all turning towards a view of mental processes in terms of digital computation. His work inspired subsequent generations of robotics researchers such as Rodney Brooks, Hans Moravec and Mark Tilden. Modern incarnations of Walter's turtles may be found in the form of BEAM robotics.
The Turing test was proposed by British mathematician Alan Turing in his 1955 paper Computing Machinery and Intelligence, which opens with the words: "I propose to consider the question, 'Can machines think?'" The term "Artificial Intelligence was created at a conference held at Dartmouth College in 1956. Allen Newell, J. C. Shaw, and Herbert A. Simon pioneered the newly created artificial intelligence field with the Logic Theory Machine (1956), and the General Problem Solver in 1957.In 1958, John McCarthy and Marvin Minsky started the MIT Artificial Intelligence lab with $50,000. John McCarthy also created LISP in the summer of 1958, a programming language still important in artificial intelligence research.

U.S. Patent 2,988,237, issued in 1961 to Devol.
The first digitally operated and programmable robot was invented by George Devol in 1954 and was ultimately called the Unimate. This ultimately laid the foundations of the modern robotics industry. Devol sold the first Unimate to General Motors in 1960, and it was installed in 1961 in a plant in Trenton, New Jersey to lift hot pieces of metal from a die casting machine and stack them. Devol’s patent for the first digitally operated programmable robotic arm represents the foundation of the modern robotics industry.
The Rancho Arm was developed as a robotic arm to help handicapped patients at the Rancho Los Amigos Hospital in Downey, California; this computer controlled arm was bought by Stanford University in 1963. IBM announced its IBM System/360 in 1964. The system was heralded as being more powerful, faster, and more capable than its predecessors.
The film 2001: A Space Odyssey was released in 1968; the movie prominently features HAL 9000, a malevolent artificial intelligence unit which controls a spacecraft. Marvin Minsky created the Tentacle Arm in 1968; the arm was computer controlled and its 12 joints were powered by hydraulics. Mechanical Engineering student Victor Scheinman created the Stanford Arm in 1969; the Stanford Arm is recognized as the first electronic computer controlled robotic arm (Unimate's instructions were stored on a magnetic drum). The first mobile robot capable of reasoning about its surroundings, Shakey was built in 1970 by the Stanford Research Institute (now SRI International). Shakey combined multiple sensor inputs, including TV cameras, laser rangefinders, and "bump sensors" to navigate. In the winter of 1970, the Soviet Union explored the surface of the moon with the lunar vehicle Lunokhod 1, the first roving remote-controlled robot to land on another world.

1970s


The Freddy II Robot, built in 1973-6.
Artificial intelligence critic Hubert Dreyfuss published his influential book What Computers Cannot Do in 1972. Freddy and Freddy II, both built in the United Kingdom, were robots capable of assembling wooden blocks in a period of several hours.German based company KUKA built the world's first industrial robot with six electromechanically driven axes, known as FAMULUS. In 1974, David Silver designed The Silver Arm; the Silver Arm was capable of fine movements replicating human hands. Feedback was provided by touch and pressure sensors and analyzed by a computer. Marvin Minsky published his landmark paper "A Framework for Representing Knowledge" on artificial intelligence.
Joseph Weizenbaum (creator of ELIZA, a program capable of simulating a Rogerian psychotherapist) published Computer Power and Human Reason, presenting an argument against the creation of artificial intelligence. The SCARA, Selective Compliance Assembly Robot Arm, was created in 1978 as an efficient, 4-axis robotic arm. Best used for picking up parts and placing them in another location, the SCARA was introduced to assembly lines in 1981. XCON, an expert system designed to customize orders for industrial use, was released in 1979. The Stanford Cart successfully crossed a room full of chairs in 1979. The Stanford Cart relied primarily on stereo vision to navigate and determine distances. The Robotics Institute at Carnegie Mellon University was founded in 1979 by Raj Reddy.

1980s


KUKA IR 160/60 Robots from 1983
Takeo Kanade created the first "direct drive arm" in 1981. The first of its kind, the arm's motors were contained within the robot itself, eliminating long transmissions.Cyc, a project to create a database of common sense for artificial intelligence, was started in 1984 by Douglas Leant. The program attempts to deal with ambiguity in language, and is still underway. The first program to publish a book, the expert system Racter, programmed by William Chamberlain and Thomas Etter, wrote the book "The Policeman's Beard is Half-Constructed" in 1983. It is now thought that a system of complex templates were used.
In 1984 Wabot-2 was revealed; capable of playing the organ, Wabot-2 had 10 fingers and two feet. Wabot-2 was able to read a score of music and accompany a person. Chess playing programs HiTech and Deep Thought defeated chess masters in 1989. Both were developed by Carnegie Mellon University; Deep Thought development paved the way for the Deep Blue.
In 1986, Honda began its humanoid research and development program to create robots capable of interacting successfully with humans. A hexapodal robot named Genghis was revealed by MIT in 1989. Genghis was famous for being made quickly and cheaply due to construction methods; Genghis used 4 microprocessors, 22 sensors, and 12 servo motors. Rodney Brooks and Anita M. Flynn published "Fast, Cheap, and Out of Control: A Robot Invasion of The Solar System". The paper advocated creating smaller cheaper robots in greater numbers to increase production time and decrease the difficulty of launching robots into space.

1990s

The biomimetic robot RoboTuna was built by doctoral student David Barrett at the Massachusetts Institute of Technology in 1996 to study how fish swim in water. RoboTuna is designed to swim and resemble a blue fin tuna. Invented by Dr. John Adler, in 1994, the Cyberknife (a stereotactic radiosurgery performing robot) offered an alternative treatment of tumors with a comparable accuracy to surgery performed by human doctors.

IBM's Deep Blue computer, defeated World Chess Champion Garry Kasparov in 1997.
Honda's P2 humanoid robot was first shown in 1996. Standing for "Prototype Model 2", P2 was an integral part of Honda's humanoid development project; over 6 feet tall, P2 was smaller than its predecessors and appeared to be more human-like in its motions.Expected to only operate for seven days, the Sojourner rover finally shuts down after 83 days of operation in 1997. This small robot (only weighing 23 lbs) performed semi-autonomous operations on the surface of Mars as part of the Mars Pathfinder mission; equipped with an obstacle avoidance program, Sojourner was capable of planning and navigating routes to study the surface of the planet. Sojourner's ability to navigate with little data about its environment and nearby surroundings allowed the robot to react to unplanned events and objects.Also in 1997, IBM's chess playing program Deep Blue beat the then current World Chess Champion Garry Kasparov playing at the "Grandmaster" level. The super computer was a specialized version of a framework produced by IBM, and was capable of processing twice as many moves per second as it had during the first match (which Deep Blue had lost), reportedly 200,000,000 moves per second. The event was broadcast live over the internet and received over 74 million hits. P3 humanoid robot was revealed by Honda in 1998 as a part of the company's continuing humanoid project. In 1999, Sony introduced the AIBO, a robotic dog capable of interacting with humans, the first models released in Japan sold out in 20 minutes. Honda revealed the most advanced result of their humanoid project in 2000, named ASIMO. ASIMO is capable of running, walking, communication with humans, facial and environmental recognition, voice and posture recognition, and interacting with its environment. Sony also revealed its Sony Dream Robots, small humanoid robots in development for entertainment. In October 2000, the United Nations estimated that there were 742,500 industrial robots in the world, with more than half of the robots being used in Japan.

2001-


Roomba vacuum cleaner docked in base station.
In April 2001, the Canadarm2 was launched into orbit and attached to the International Space Station. The Canadarm2 is a larger, more capable version of the arm used by the Space Shuttle and is hailed as being "smarter." Also in April, the Unmanned Aerial Vehicle Global Hawk made the first autonomous non-stop flight over the Pacific Ocean from Edwards Air Force Base in California to RAAF Base Edinburgh in Southern Australia. The flight was made in 22 hours. The popular Roomba, a robotic vacuum cleaner, was first released in 2002 by the company iRobot.
In 2004, Cornell University revealed a robot capable of self-replication; a set of cubes capable of attaching and detaching, the first robot capable of building copies of itself. On 3 and 24 January the Mars rovers Spirit and Opportunity land on the surface of Mars. Launched in 2003, the two robots will drive many times the distance originally expected, and Opportunity is still operating as of mid 2012.
Self-driving cars had made their appearance by the middle of the first decade of the 21st century, but there was room for improvement. All 15 teams competing in the 2004 DARPA Grand Challenge failed to complete the course, with no robot successfully navigating more than five percent of the 150 mile off road course, leaving the $1 million prize unclaimed. In 2005, Honda revealed a new version of its ASIMO robot, updated with new behaviors and capabilities. In 2006, Cornell University revealed its "Starfish" robot, a 4-legged robot capable of self modeling and learning to walk after having been damaged. In 2007, TOMY launched the entertainment robot, i-sobot, which is a humanoid bipedal robot that can walk like a human beings and performs kicks and punches and also some entertaining tricks and special actions under "Special Action Mode".
Robonaut 2, the latest generation of the astronaut helpers, launched to the space station aboard Space Shuttle Discovery on the STS-133 mission. It is the first humanoid robot in space, and although its primary job for now is teaching engineers how dexterous robots behave in space, the hope is that through upgrades and advancements, it could one day venture outside the station to help spacewalkers make repairs or additions to the station or perform scientific work.
Commercial and industrial robots are now in widespread use performing jobs more cheaply or with greater accuracy and reliability than humans. They are also employed for jobs which are too dirty, dangerous or dull to be suitable for humans. Robots are widely used in manufacturing, assembly and packing, transport, earth and space exploration, surgery, weaponry, laboratory research, and mass production of consumer and industrial goods.

Tuesday 5 August 2014

The future of robotics:

To some, the future of robotics has never looked brighter. While robots are now a fixture in factories, robotics experts expect to see their range increasing. The author of Theory of Applied Robotics: Kinematics, Dynamics, and Control (2007) states, Robots are prospective machines whose application area is widening.Other observers are even more excited, expecting robots to lead from the factory to other areas of life relatively soon. As the author of Robots: From Science Fiction to Technological Revolution (2005) put it,Now, on the cusp of the 21st century, [robots] are poised to saturate every aspect of our culture, from medicine, science, and industry to artworks, toys, and household appliances.
Production of bipedal robots that mimic human movement are being created around the globe. Honda Motor Company's ASIMO (Advanced Step in Innovative Mobility) robot is considered the world's most advanced humanoid robot. It can climb stairs, kick, walk, talk, dance, and even communicate and interact via its voice
and facial recognition systems. Honda plans to one day market the robot as an assisted-living companion for the disabled or elderly. Other robots that simulate human movement have been created at Cornell University, Massachusetts Institute of Technology (MIT), and Holland's Delft University of Technology.
Chip Walter's 2005 article, You, Robot, discusses renowned robotics researcher, Hans Moravec, Carnegie Mellon University scientist and cofounder of the university's Robotics Institute. Moravec is known for his longstanding prediction that super-robots that can perceive, intuit, adapt, think, and even simulate feelings, much like humans, will be practicable before the year 2050. His confidence in his predictions led him to open his own robotics firm in 2003, the Seegrid Corporation, to assist him in fulfilling his claims. His path toward that vision is to start simplyto create mobile carts with software and vision systems that can be taught to follow paths and navigate independently. Moravec believes that machines will evolve in small steps, eventually reaching the levels of human intelligence and movement. His bedrock belief, on which he bases his technology, is  if robots are going to succeed, the world cannot be adapted to them; they have to adapt to the world, just like the rest of us.
Stuart Brown reports that navigation technologies such as the global positioning system (GPS) are allowing industrial robots to move around in the world. GPS in conjunction with inertial navigation systems (INS) and the booming field of silicon micro-electromechanical systems (MEMS) are impacting robotics from simple automated lawn mowers to complex airplane control systems. Robotics are reaching the micro-level with the exploration of robotic water insects equipped with biomechanical sensors that could be used as environmental monitors. The current prototype weighs less than a gram and draws power from ultra-thin electrical wires. An affordable and time-saving alternative to locating gas leaks has been developed in a pipe-inspecting robot crawler; equipped with multiple joints and video cameras, it easily navigates sharp turns and narrow pipes while projecting images of pipe integrity to a monitor. Plans for the future include a sensor that will detect corrosion and cracks in the pipes that do not appear in the video images.
Robots have come of age. While they were initially used for fairly simple tasks such as welding and spray-painting automobiles, these machines have increased tremendously in ability over the last decade, reaching further than simple auto applications. Robotics will remain vital in the decades to come due to expanding scientific fields and increasing demand for more affordable and sophisticated methods of accomplishing common tasks. If robotics experts and forecasters are correct, people will soon see robots leaving the factory and taking their place among the rest of society, performing tasks once imagined only in science fiction.



Humanoid Robotics:

What Is A Humanoid Robot?

Humanoid Robotics includes a rich diversity of projects where perception, processing and action are embodied in a recognizably anthropomorphic form in order to emulate some subset of the physical, cognitive and social dimensions of the human body and experience. Humanoid Robotics is not an attempt to recreate humans. The goal is not, nor should it ever be, to make machines that can be mistaken for or used interchangeably with real human beings. Rather, the goal is to create a new kind of tool, fundamentally different from any we have yet seen because it is designed to work with humans as well as for them. Humanoids will interact socially with people in typical, everyday environments. We already have robots to do tedious, repetitive labor for specialized environments and tasks. Instead, humanoids will be designed to act safely alongside humans, extending our capabilities in a wide variety of tasks and environments.

Defining a humanoid robot is a lot like defining what it means to be human. Most likely, you'll know one when you see it, and yet have trouble putting the characteristics on paper. The physical constitution of the body is clearly crucial. Not surprisingly, some have chosen to define a humanoid robot as any robot with two arms, two legs and a human-like head. Unfortunately, such a definition says nothing about the ability of this robot to receive information, process it and respond. Moreover, many Humanoid Robotics projects spend the majority of their efforts on a portion of the body such as the head, the legs or the arms.At present, Humanoid Robotics is not a well-defined field, but rather an underlying impulse driving collaborative efforts that crosscut many disciplines. Mechanical, electrical and computer engineers, roboticists, computer scientists, artificial intelligence researchers, psychologists, physicists, biologists, cognitive scientists, neurobiologists, philosophers, linguists and artists all contribute and lay claim to the diverse humanoid projects around the world. Inevitably, some projects choose to emphasize the form and mechanical function of the humanoid body. Others may focus on the software to animate these bodies. There are projects that use humanoid robots to model the cognitive or physical aspects of humans. Other projects are more concerned with developing useful applications for commercial use in service or entertainment industries. At times, there are deep ideological and methodological differences. For example, some researchers are most interested in using the human form as a platform for machine learning and online adaptation, while others claim that machine intelligence is not necessary. How can we characterize such a broad range of efforts?

Perception:
Rather than distinguish humanoids by their physical construction, we choose to identify several complementary research areas that, thus far, have stood out as distinct emphases. Eventually, a fully-fledged humanoid robot will incorporate work from each of the areas below.
This area includes computer vision as well as a great variety of other sensing modalities including taste, smell, sonar, IR, haptic feedback, tactile sensors, and range of motion sensors. It also includes implementation of unconscious physiological mechanisms such as the vestibulo-ocular reflex, which allows humans to track visual areas of interest while moving. Lastly, this area includes the attentional, sensor fusion and perceptual categorization mechanisms which roboticists implement to filter stimulation and coordinate sensing.

Human-robot interaction:

This area includes the study of human factors related to the tasking and control of humanoid robots. How will we communicate efficiently, accurately, and conveniently with humanoids? Another concern is that many humanoids are, at least for now, large and heavy. How can we insure the safety of humans who interact with them? Much work in this area is focused on coding or training mechanisms that allow robots to pick up visual cues such as gestures and facial expressions that guide interaction. Lastly, this area considers the ways in which humanoids can be profitably and safely integrated into everyday life.

Learning and adaptive behavior:

For robots to be useful in everyday environments, they must be able to adapt existing capabilities to cope with environmental changes. Eventually, humanoids will learn new tasks on the fly by sequencing existing behaviors. A spectrum of machine learning techniques will be used including supervised methods where a human trainer interacts with the humanoid, and unsupervised learning where a built-in critic is used to direct autonomous learning. Learning will not only allow robust, domain-general behavior, but will also facilitate tasking by hiding the complexity of task decomposition from the user. Humanoids should be told what to do rather than how to do it.

Legged locomotion:

For humanoids to exploit the way in which we have structured our environment, they will need to have legs. They must be able to walk up stairs and steep inclines and over rough, uneven terrain. The problem is that walking is not simply a forwards-backwards mechanical movement of the legs, but a full-body balancing act that must occur faster than real-time. The best approaches look closely at the dynamics of the human body for insight.

Arm control and dexterous manipulation:

Around the world, researchers are working on dexterous tasks including catching balls, juggling, chopping vegetables, performing telesurgery, and pouring coffee. From a mechanical point of view, robot arms have come a long way, even in the last year or so. Once large and heavy with noisy, awkward hydraulics, some humanoids now have sleek, compliant limbs with high strength to weight ratios. While mechanical innovation will and should continue, the real hard problem is how to move from brittle, hard-coded dexterity toward adaptive control where graceful degradation can be realized. The humanoid body functions as a whole and consequently, small errors in even one joint can drastically degrade the performance of the whole body.


Humanoid  robots:


The term 'robot' was first used to denote fictional automata in a 1921 play R.U.R. Rossum's Universal Robots by the Czech writer Karel Capek
Karel Capek — first user of the term 'robot'. He used this word in a 1921 play R.U. Rossum’s Universal Robots. 'Robot' is a purely Czech word.
In 1928, one of the first humanoid robots was exhibited at the annual exhibition of the Model Engineers Society in London. Invented by W. H. Richards, the robot Eric's frame consisted of an aluminium body of armour with eleven electromagnets and one motor powered by a twelve-volt power source. The robot could move its hands and head and could be controlled through remote control or voice control.]Westinghouse Electric Corparation  built Televox in 1926; it was a cardboard cutout connected to various devices which users could turn on and off. In 1939, the humanoid robot known as Elektro was debuted at the World's Fair. Seven feet tall (2.1 m) and weighing 265 pounds (120.2 kg), it could walk by voice command, speak about 700 words (using a 78-rpm record player), smoke cigarettes, blow up balloons, and move its head and arms. The body consisted of a steel gear, cam and motor skeleton covered by an aluminum skin. In 1928, Japan's first robot, Gakutensoku, was designed and constructed by biologist Makoto Nishimura.
Different Kinds Of Robots:

In home robots:


This type of domestic robot does chores around and inside homes. Different kinds include:
Robotic vacuum cleaners and floor-washing robots that clean floors with sweeping and wet mopping functions, such as bob sweep. Some use Swiffer or other disposable cleaning cloths to dry-sweep, or reusable microfiber cloths to wet-mop.
Cat litter robots are automatic self-cleaning litter boxes that filter clumps out into a built-in waste receptacle that can be lined with an ordinary plastic bag.
Security robots which have a night-vision-capable wide-angle camera that detects movements and intruders. It can patrol places and shoot video of suspicious activities, too, and send alerts via email or text message; the stored history of past alerts and videos are accessible via the Web. The robot can also be configured to go into action at any time of the day.

Outdoor robots:

Outdoor robots are domestic robots that perform different chores that exist outside of the house.
Robotic lawn mowers are one type of outdoor robot that cut grass on their own without the need for a driver. Some models can mow complicated and uneven lawns that are up to three-quarters of an acre in size. Others can mow a lawn as large as 40,000 square feet (3,700 m2), can handle a hill inclined up to 27 degrees.
There are also automated pool cleaners that clean and maintain swimming pools autonomously by scrubbing in-ground pools from the floor to the waterline in 3 hours, cleaning and circulating more than 70 US gallons (260 l) of water per minute, and removing debris as small as 2 µm in size.
Window-washing robots commonly use two magnetic modules to navigate windows as it sprays cleaning solution onto microfiber pads to wash them. It covers about 1,601 square feet (148.7 m2) per charge. Gutter-cleaning robots can blast through debris, clogs, and sludge in gutters, and brush them clean.

Toys:

Robotic toys, such as the well known Furby, have been popular since 1998. There are also small humanoid remote controlled robots. Electronic pets, such as robotic dogs, can be companions for children. They have also have been used by many universities in competitions such as the RoboCup.
There are also phone-powered robots for fun and games, such as Romo which is a small robot that employs smartphones as its brain. By using another mobile device and a cross-platform app, the user can drive it, make it produce animated facial expressions, direct it to dance, or turn it into a spybot.

Social robots:

A social robot is a robot whose main objective is social interaction. Many of these robots are designed to help the elderly. For example, the Wakamaru is a humanoid robot designed to provide company for elderly and less mobile people, made by Mitsubishi Heavy Industries. There is also the Paro, a robot baby seal intended to provide comfort to nursing home patients.
Home-telepresence robots can move around in a remote location and let one communicate with people there via its camera, speaker, and microphone. Through other remote-controlled telepresence robots, the user can visit a distant location and explore it as if they were physically present. These robots can, among other applications, permit health-care workers to monitor patients or allow children who are home bound because of injuries, illnesses, or other physical challenges to attend school remotely.